Way back in 2008, we devised the first ever tools to measure performance from console games. These tools have evolved over the years, but transitioning to a 4K workflow means we need a radical revamp of how we test the new era of games - in this DF Direct, Rich demonstrates our new techniques for measuring console performance and how it optimises workflow for 1080p and PC too!
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Background Music: Summer of Synth by Chris Huelsbeck - https://chrishuelsbeck.bandcamp.com/track/summer-of-synth